pending testing

ags-3.6.0.38-1.fc37

FEDORA-2022-07e40c76dd created by rathann 6 months ago for Fedora 37

Engine:

  • Fixed WaitInput() incorrectly handled "input type" argument.
  • Fixed empty view loops (with no frames) unexpectedly playing a sound clip with id 0 when being switched to.
  • Fixed crash if slider's handle image was set to negative sprite id (this was possible to do in the older editors).
  • Fixed File.Open and DynamicSprite.SaveToFile not creating subdirectories correctly if they are present in the provided path.
  • Fixed loading of dynamic sprite from a file.
  • Fixed mouse speed setting not applied on desktop systems.
  • Fixed gui controls not updated from "greyed" state right after interface is un-disabled.
  • Fixed Direct3D renderer in exclusive fullscreen mode always hanged up the program with 100% cpu core load when player alt+tabbed out of the game and then tried to switch back.

Compatibility:

  • Use the dummy frame if current character's speech view loop does not have any (happens in some old games).

This update has been submitted for testing by rathann.

6 months ago

This update's test gating status has been changed to 'ignored'.

6 months ago

This update's test gating status has been changed to 'failed'.

6 months ago

This update's test gating status has been changed to 'ignored'.

a month ago

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Metadata
Type
bugfix
Severity
low
Karma
0
Signed
Content Type
RPM
Test Gating
Settings
Unstable by Karma
-1
Stable by Karma
1
Stable by Time
7 days
Dates
submitted
6 months ago
BZ#2143092 ags-3.6.0.38 is available
0
0

Automated Test Results