On one computer I can run LD_PRELOAD=/usr/lib64/libgamemodeauto.so.0 glxgears and gamemode is started (gamemoded -s) and cpu governor is switched to performance. On my other computer the same steps don't start gamemoded at all (gamemoded -l not even running until I run gamemoded -s, but then still says inactive) and cpu governor is not switched. I can use gamemoded -r to activate game mode, but I can't do it with LD_PRELOAD=... glxgears. Any idea what I'm doing wrong? Should I file a bug?
This update has been submitted for testing by gicmo.
This update has been pushed to testing.
karma: +1
On one computer I can run
LD_PRELOAD=/usr/lib64/libgamemodeauto.so.0 glxgears
and gamemode is started (gamemoded -s
) and cpu governor is switched to performance. On my other computer the same steps don't startgamemoded
at all (gamemoded -l
not even running until I rungamemoded -s
, but then still says inactive) and cpu governor is not switched. I can usegamemoded -r
to activate game mode, but I can't do it withLD_PRELOAD=... glxgears
. Any idea what I'm doing wrong? Should I file a bug?Also, @gicmo, would you consider creating a test case for this package? See https://fedoraproject.org/wiki/QA:SOP_package_test_plan_creation . It would then show up here in Bodhi.
This update has reached 7 days in testing and can be pushed to stable now if the maintainer wishes
@kparal filing a bug seems like a good idea. I will look into the test plan creation! Thanks!
This update has been submitted for batched by gicmo.
This update has been submitted for stable by bodhi.
This update has been pushed to stable.
@gicmo The second computer was my mistake, I preloaded
libgamemode.so.0
instead oflibgamemodeauto.so.0
. After correcting the typo, it works well now.