Security update: Godot 3.0.6
This update brings the latest upstream release of Godot Engine, with several bug fixes and improvements applied on top of Godot 3.0.4. This release is compatible with previous Godot 3.0.x versions and should load existing projects without issue.
Version 3.0.6 also fixes the following security vulnerabilities:
Fabio Alessandrelli found and fixed several security vulnerabilities in the marshalling code of Godot Engine, which could be used by a remote Godot client to cause a Denial of Service for a Godot server (CVE-2018-1000224).
References:
Updates may require up to 24 hours to propagate to mirrors. If the following command doesn't work, please retry later:
sudo dnf upgrade --refresh --advisory=FEDORA-2018-8d58297dc0
Please login to add feedback.
This update has been submitted for testing by akien.
akien edited this update.
godot-3.0.6-1.fc29 ejected from the push because u"Cannot find relevant tag for godot-3.0.6-1.fc29. None of ['f29-updates-candidate', 'f29-updates-testing-pending'] are in [u'f22-updates-candidate', u'f21-updates-candidate', u'f25-updates-candidate', u'f24-updates-candidate', u'f23-updates-candidate', u'f28-updates-candidate', u'f27-updates-candidate', u'f26-updates-candidate', u'dist-6E-epel-testing-candidate', u'epel7-testing-candidate', u'dist-5E-epel-testing-candidate', u'f27-modular-updates-candidate', u'f28-modular-updates-candidate']."
This update has been submitted for testing by mohanboddu.
This update has been pushed to testing.
This update has reached 7 days in testing and can be pushed to stable now if the maintainer wishes
This update has been submitted for batched by bodhi.
This update has been submitted for stable by bodhi.
This update has been submitted for batched by akien.
This update has been submitted for stable by akien.
This update has been pushed to stable.