Used it for 4+ hours and no regressions or breakage seen. 3700x+7900xtx and a T495 (3500U).
Also seen two freezes on an Ryzen 3500U after updating from 6.3.8 to 6.3.12 (Thinkpad T495). Going back to 6.3.8 did not show another freeze so far.
Trying stable-diffusion-webui and pytorch (from https://download.pytorch.org/whl/nightly/rocm5.5) on an 7900xtx shows the following compile error on start:
MIOpen(HIP): Error [Compile] 'hiprtcCompileProgram(prog.get(), c_options.size(), c_options.data())' naive_conv.cpp: HIPRTC_ERROR_COMPILATION (6) MIOpen(HIP): Error [BuildHip] HIPRTC status = HIPRTC_ERROR_COMPILATION (6), source file: naive_conv.cpp MIOpen(HIP): Warning [BuildHip] /tmp/comgr-c514e9/input/naive_conv.cpp:39:10: fatal error: 'limits' file not found
^~~~~~~~
1 error generated when compiling for gfx1100.
Installing libstdc++-devel
(13 as of F38) does not help with the missing limits header. I suspect it's because of libstdc++13, while the official guides all list libstdc++12.
There's actually a merged PR (https://github.com/ROCmSoftwarePlatform/MIOpen/pull/2050) that should fix this issue, though I do not have the overview yet to say where this PR is missing in the ROCM/pytorch chain.
works
Works nicely + fixes the ffmpeg6 stutter on h264 videos
New mutter build (comparing mutter-44~beta-3 to this new build) breaks Fullscreen mode on most Ren'Py games and possibly more SDL-based games. Games will flicker or behave weird on switching from windowed to fullscreen. Starting directly to Fullscreen makes them invisible with no way to recover. -> https://gitlab.gnome.org/GNOME/mutter/-/issues/2678
This update seems to have the ALT+TAB bug. When switching windows the focus seems to toggle back and forth forever.
@slagiewka Seeing the same issue on RX 6800. amd_iommu=off (kernel parameter) works around the issue on my affected machine.
No regressions found
Have to revert my previous comment: The update reverted the "game source" in the sidel panel. Users that have the side panel hidden will not see the filter by default. Toggling "Local Games" makes the game source jump to this source - which will show it until next start. I'd consider this more or less a user error on my part. All fine else.
The update works in general, but has a severe bug that will confuse quite a few users. After updating to 0.5.9.1 local games will not appear in the library - the library appears empty with previously installed games gone, toggling Local Games in Settings under Services will show them again. On next start of Lutris the games will be gone again, toggling "Local Games" helps again.
@itrymybest80: The ACO slider was removed as ACO became the default with mesa 20.2.0 and higher. Can't find the exact line in the changelog, but saw the commit months ago.
confirmed fixes https://github.com/ibus/ibus/issues/2618